Class GroundedGameProtocol
- java.lang.Object
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- net.sf.tweety.agents.AbstractProtocol
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- net.sf.tweety.agents.RigidProtocol
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- net.sf.tweety.agents.RoundRobinProtocol
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- net.sf.tweety.agents.dialogues.oppmodels.GroundedGameProtocol
 
 
 
 
 
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- All Implemented Interfaces:
 Protocol,GameProtocol
public class GroundedGameProtocol extends RoundRobinProtocol implements GameProtocol
This class implements a round robin protocol for the grounded game.- Author:
 - Matthias Thimm
 
 
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Field Summary
Fields Modifier and Type Field Description private static org.slf4j.LoggerlogLogger 
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Constructor Summary
Constructors Constructor Description GroundedGameProtocol(GroundedGameSystem system)Creates a new grounded game protocol for the given grounded game systems. 
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Method Summary
Modifier and Type Method Description java.lang.DoublegetUtility(Agent agent)Returns the utility of the given agent for the final situation.AgentgetWinner()If the game has a winner, this methods returns it.booleanhasWinner()Returns "true" if the game has finished and a winner is determined, otherwise it returns "false"java.lang.StringtoString()- 
Methods inherited from class net.sf.tweety.agents.RoundRobinProtocol
doStep, hasTerminated 
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Methods inherited from class net.sf.tweety.agents.RigidProtocol
hasPerformedNoOperation, setHasPerformedNoOperation 
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Methods inherited from class net.sf.tweety.agents.AbstractProtocol
addProtocolListener, getMultiAgentSystem, notifyActionPerformed, notifyTerminated, removeProtocolListener, step 
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait 
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Methods inherited from interface net.sf.tweety.agents.Protocol
addProtocolListener, removeProtocolListener 
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Constructor Detail
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GroundedGameProtocol
public GroundedGameProtocol(GroundedGameSystem system)
Creates a new grounded game protocol for the given grounded game systems.- Parameters:
 system- a grounded game system.
 
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Method Detail
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hasWinner
public boolean hasWinner()
Description copied from interface:GameProtocolReturns "true" if the game has finished and a winner is determined, otherwise it returns "false"- Specified by:
 hasWinnerin interfaceGameProtocol- Returns:
 - "true" if the game has finished and a winner is determined, otherwise it returns "false"
 
 
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getWinner
public Agent getWinner()
Description copied from interface:GameProtocolIf the game has a winner, this methods returns it. Otherwise it throws a RuntimeException.- Specified by:
 getWinnerin interfaceGameProtocol- Returns:
 - the winner of the game.
 
 
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getUtility
public java.lang.Double getUtility(Agent agent)
Description copied from interface:GameProtocolReturns the utility of the given agent for the final situation.- Specified by:
 getUtilityin interfaceGameProtocol- Parameters:
 agent- some agent.- Returns:
 - the utility of the agent for the final situation.
 
 
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toString
public java.lang.String toString()
- Overrides:
 toStringin classjava.lang.Object
 
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