| ArguingAgent |
This class represent a general arguing agent with an belief state.
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| BeliefState |
This abstract class encapsulates the common characteristics of
a belief state for arguing agents.
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| GroundedGameSystem |
This multi-agent system models a grounded dialogue game between
two agents.
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| GroundedGameSystem.AgentFaction |
The factions of agents in this game.
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| RecognitionFunction |
This class realizes a recognition function as explained in
[Rienstra, Thimm, in preparation].
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| T1BeliefState |
This belief state consists of a simple recursive opponent model.
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| T2BeliefState |
This belief state consists of a probability distribution over
other opponent models.
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| T3BeliefState |
This belief state consists of a probability distribution over
other opponent models with virtual arguments.
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| UtilityFunction |
Objects of this class represent utility function that assess
dialogue traces.
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