Uses of Class
org.tweetyproject.agents.ProtocolTerminatedException
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Uses of ProtocolTerminatedException in org.tweetyproject.agents
Methods in org.tweetyproject.agents that throw ProtocolTerminatedException Modifier and Type Method Description void
MultiAgentSystem. execute(AbstractProtocol protocol)
Executes the given protocol till it terminates.boolean
MultiAgentSystem. execute(AbstractProtocol protocol, int numOfSteps)
Executes the given protocol for the given number of steps. -
Uses of ProtocolTerminatedException in org.tweetyproject.agents.dialogues.examples
Methods in org.tweetyproject.agents.dialogues.examples that throw ProtocolTerminatedException Modifier and Type Method Description static void
GroundedTest. main(java.lang.String[] args)
static void
GroundedTest2. main(java.lang.String[] args)
static void
LotteryDialogueTest. main(java.lang.String[] args)
static void
LotteryDialogueTest. runSimulation(boolean baseline)
static void
GroundedTest. runSimulationT1()
This method shows that with increasing complexity of the T1-belief state of the CONTRA agent (and constant model of the PRO agent), the average utility of the CONTRA agent increases.static void
GroundedTest. runSimulationT2()
Same as runSimulationT1()static void
GroundedTest. runSimulationT3()
Same as runSimulationT1() -
Uses of ProtocolTerminatedException in org.tweetyproject.agents.dialogues.lotteries
Methods in org.tweetyproject.agents.dialogues.lotteries that throw ProtocolTerminatedException Modifier and Type Method Description void
LotteryGameSystem. execute(AbstractProtocol protocol)
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Uses of ProtocolTerminatedException in org.tweetyproject.agents.dialogues.oppmodels
Methods in org.tweetyproject.agents.dialogues.oppmodels that throw ProtocolTerminatedException Modifier and Type Method Description void
GroundedGameSystem. execute(AbstractProtocol protocol)
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Uses of ProtocolTerminatedException in org.tweetyproject.agents.sim
Methods in org.tweetyproject.agents.sim that throw ProtocolTerminatedException Modifier and Type Method Description SimulationResult<S,T,R>
GameSimulator. run(int repetitions)
Simulates the game for the given number of repetitions and returns a map indicating which agent generator won how often.
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