Uses of Enum Class
org.tweetyproject.agents.dialogues.oppmodels.GroundedGameSystem.AgentFaction
Packages that use GroundedGameSystem.AgentFaction
Package
Description
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Uses of GroundedGameSystem.AgentFaction in org.tweetyproject.agents.dialogues.oppmodels
Subclasses with type arguments of type GroundedGameSystem.AgentFaction in org.tweetyproject.agents.dialogues.oppmodelsModifier and TypeClassDescriptionstatic enumThe factions of agents in this game.Methods in org.tweetyproject.agents.dialogues.oppmodels that return GroundedGameSystem.AgentFactionModifier and TypeMethodDescriptionGroundedGameSystem.AgentFaction.getComplement()Returns the complement of the current faction.ArguingAgent.getFaction()Returns the faction of the agent.Returns the enum constant of this class with the specified name.static GroundedGameSystem.AgentFaction[]GroundedGameSystem.AgentFaction.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in org.tweetyproject.agents.dialogues.oppmodels with parameters of type GroundedGameSystem.AgentFactionModifierConstructorDescriptionArguingAgent(GroundedGameSystem.AgentFaction faction, BeliefState beliefState) Create a new agent with the given name and belief state.GroundedGameUtilityFunction(DungTheory theory, Argument argument, GroundedGameSystem.AgentFaction faction) Construct utility function. -
Uses of GroundedGameSystem.AgentFaction in org.tweetyproject.agents.dialogues.oppmodels.sim
Methods in org.tweetyproject.agents.dialogues.oppmodels.sim that return GroundedGameSystem.AgentFactionModifier and TypeMethodDescriptionGroundedGameAgentGenerator.getFaction()Returns the faction of the generated agents.Constructors in org.tweetyproject.agents.dialogues.oppmodels.sim with parameters of type GroundedGameSystem.AgentFactionModifierConstructorDescriptionCreates a new agent generator.GroundedGameT1AgentGenerator(GroundedGameSystem.AgentFaction faction, T1Configuration config) Creates a new generator for agents of type T1.GroundedGameT2AgentGenerator(GroundedGameSystem.AgentFaction faction, T2Configuration config) Creates a new generator for agents of type T1.GroundedGameT3AgentGenerator(GroundedGameSystem.AgentFaction faction, T3Configuration config) Creates a new generator for agents of type T1.