This class represent a general arguing agent with an belief state.
This abstract class encapsulates the common characteristics of a belief state for arguing agents.
This class models the environment for agents in a game of deductive argumentation.
This class implements a round robin protocol for the grounded game.
This multi-agent system models a grounded dialogue game between two agents.
The grounded game utility function u_a^g.
This class realizes a recognition function as explained in [Rienstra, Thimm, in preparation].
This belief state consists of a simple recursive opponent model.
This belief state consists of a probability distribution over other opponent models.
This belief state consists of a probability distribution over other opponent models with virtual arguments.
|UtilityFunction<S,T extends java.util.Collection<S>>||
Objects of this class represent utility function that assess dialogue traces.
The factions of agents in this game.