public class ProbabilisticLotteryAgent extends AbstractLotteryAgent
| Modifier and Type | Field and Description |
|---|---|
private SubgraphProbabilityFunction |
prob
Uncertainty on sub graphs.
|
private double |
stickynesscoefficient
Stickyness coefficient for the sticky update.
|
static byte |
UPDATE_NAIVE
Constant for denoting the naive update.
|
static byte |
UPDATE_ROUGH
Constant for denoting the rough update.
|
static byte |
UPDATE_SIMPLE
Constant for denoting the simple update.
|
static byte |
UPDATE_STICKY
Constant for denoting the sticky update.
|
private byte |
updatestrategy
The update strategy used.
|
private UtilityFunction |
util
Utility function
|
semantics, theory| Constructor and Description |
|---|
ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics)
Creates a new lottery agent
|
ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics,
byte updatestrategy)
Creates a new lottery agent
|
ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics,
byte updatestrategy,
double stickynesscoefficient)
Creates a new lottery agent
|
| Modifier and Type | Method and Description |
|---|---|
DungTheory |
getTheory()
Returns the theory of this agent.
|
double |
getUtility(DungTheory theory,
int semantics)
Returns the utility of the agent wrt.
|
ExecutableDungTheory |
next(java.util.Collection<? extends Perceivable> percepts)
Determines the next action of this agent wrt.
|
getSemanticspublic static final byte UPDATE_NAIVE
public static final byte UPDATE_SIMPLE
public static final byte UPDATE_STICKY
public static final byte UPDATE_ROUGH
private double stickynesscoefficient
private byte updatestrategy
private SubgraphProbabilityFunction prob
private UtilityFunction util
public ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics)
name - the name of the agenttheory - some theoryprob - a probability functionutil - a utility functionpublic ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics,
byte updatestrategy)
name - the name of the agenttheory - some theoryprob - a probability functionutil - a utility functionupdatestrategy - The update strategy usedpublic ProbabilisticLotteryAgent(java.lang.String name,
DungTheory theory,
SubgraphProbabilityFunction prob,
UtilityFunction util,
int semantics,
byte updatestrategy,
double stickynesscoefficient)
name - the name of the agenttheory - some theoryprob - a probability functionutil - a utility functionupdatestrategy - The update strategy usedStickyness - coefficient for the sticky update (only needed when updatestrategy==UPDATE_STICKY.public DungTheory getTheory()
getTheory in class AbstractLotteryAgentpublic ExecutableDungTheory next(java.util.Collection<? extends Perceivable> percepts)
Agentnext in class AbstractLotteryAgentpercepts - a collection of percepts.public double getUtility(DungTheory theory, int semantics)
AbstractLotteryAgentgetUtility in class AbstractLotteryAgenttheory - some theorysemantics - some semantics