Modifier and Type | Class and Description |
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class |
RigidProtocol
This class models a rigid protocol, i.e.
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class |
RoundRobinProtocol
This class models a round robin protocol for multi-agent systems.
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class |
SynchronousProtocol
This class models a synchronous protocol for multi-agent systems.
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Modifier and Type | Method and Description |
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void |
MultiAgentSystem.execute(AbstractProtocol protocol)
Executes the given protocol till it terminates.
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boolean |
MultiAgentSystem.execute(AbstractProtocol protocol,
int numOfSteps)
Executes the given protocol for the given number of steps.
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Modifier and Type | Method and Description |
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void |
LotteryGameSystem.execute(AbstractProtocol protocol) |
Modifier and Type | Class and Description |
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class |
DirectGameProtocol
This class implements a direct protocol for argumentation games.
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Modifier and Type | Class and Description |
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class |
GroundedGameProtocol
This class implements a round robin protocol for the grounded game.
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Modifier and Type | Method and Description |
---|---|
void |
GroundedGameSystem.execute(AbstractProtocol protocol) |
Modifier and Type | Class and Description |
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class |
GameSimulator<S extends AbstractProtocol & GameProtocol,T extends Agent,R extends MultiAgentSystem<T>>
This class implements a game simulator.
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class |
SimulationResult<S extends AbstractProtocol & GameProtocol,T extends Agent,R extends MultiAgentSystem<T>>
Instances of this class summarize information
on a performed simulation.
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