Uses of Class
net.sf.tweety.agents.dialogues.oppmodels.GroundedGameSystem
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Packages that use GroundedGameSystem Package Description net.sf.tweety.agents.dialogues.oppmodels net.sf.tweety.agents.dialogues.oppmodels.sim -
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Uses of GroundedGameSystem in net.sf.tweety.agents.dialogues.oppmodels
Constructors in net.sf.tweety.agents.dialogues.oppmodels with parameters of type GroundedGameSystem Constructor Description GroundedGameProtocol(GroundedGameSystem system)
Creates a new grounded game protocol for the given grounded game systems. -
Uses of GroundedGameSystem in net.sf.tweety.agents.dialogues.oppmodels.sim
Methods in net.sf.tweety.agents.dialogues.oppmodels.sim that return GroundedGameSystem Modifier and Type Method Description GroundedGameSystem
GroundedGameGenerator. generate(SimulationParameters params)
Methods in net.sf.tweety.agents.dialogues.oppmodels.sim with parameters of type GroundedGameSystem Modifier and Type Method Description ArguingAgent
GroundedGameAgentGenerator. generate(GroundedGameSystem mas, SimulationParameters params)
GroundedGameProtocol
GroundedGameProtocolGenerator. generate(GroundedGameSystem mas, SimulationParameters params)
protected abstract BeliefState
GroundedGameAgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params)
Generates a belief state for the agent wrt.protected BeliefState
GroundedGameT1AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params)
private T1BeliefState
GroundedGameT1AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params, int depth, Extension arguments, GroundedGameSystem.AgentFaction faction)
Generates the (sub-)belief state of a T1-belief state.protected BeliefState
GroundedGameT2AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params)
private T2BeliefState
GroundedGameT2AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params, int depth, Extension arguments, GroundedGameSystem.AgentFaction faction)
Generates the (sub-)belief state of a T2-belief state.protected BeliefState
GroundedGameT3AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params)
private T3BeliefState
GroundedGameT3AgentGenerator. generateBeliefState(GroundedGameSystem mas, SimulationParameters params, int depth, Extension arguments, GroundedGameSystem.AgentFaction faction)
Generates the (sub-)belief state of a T3-belief state.
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