Uses of Enum
org.tweetyproject.agents.dialogues.oppmodels.GroundedGameSystem.AgentFaction
Package
Description
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Uses of GroundedGameSystem.AgentFaction in org.tweetyproject.agents.dialogues.oppmodels
Modifier and TypeMethodDescriptionGroundedGameSystem.AgentFaction.getComplement()
Returns the complement of the current faction.ArguingAgent.getFaction()
Returns the faction of the agent.Returns the enum constant of this type with the specified name.static GroundedGameSystem.AgentFaction[]
GroundedGameSystem.AgentFaction.values()
Returns an array containing the constants of this enum type, in the order they are declared.ModifierConstructorDescriptionArguingAgent
(GroundedGameSystem.AgentFaction faction, BeliefState beliefState) Create a new agent with the given name and belief state.GroundedGameUtilityFunction
(DungTheory theory, Argument argument, GroundedGameSystem.AgentFaction faction) Construct utility function. -
Uses of GroundedGameSystem.AgentFaction in org.tweetyproject.agents.dialogues.oppmodels.sim
Modifier and TypeMethodDescriptionGroundedGameAgentGenerator.getFaction()
Returns the faction of the generated agents.ModifierConstructorDescriptionCreates a new agent generator.GroundedGameT1AgentGenerator
(GroundedGameSystem.AgentFaction faction, T1Configuration config) Creates a new generator for agents of type T1.GroundedGameT2AgentGenerator
(GroundedGameSystem.AgentFaction faction, T2Configuration config) Creates a new generator for agents of type T1.GroundedGameT3AgentGenerator
(GroundedGameSystem.AgentFaction faction, T3Configuration config) Creates a new generator for agents of type T1.